
Backgammon Game
Implemented classic backgammon rules in Unity/C#—board state, turn logic, dice, and smooth digital UX for local play.
Highlights
- •Game rules & state machine in C#
- •3D board presentation and input

Implemented classic backgammon rules in Unity/C#—board state, turn logic, dice, and smooth digital UX for local play.
🎲 Backgammon Game Project
A Unity-based digital adaptation of the classic board game
This project brings the traditional Backgammon experience into the digital world with custom mechanics and an original design. It offers a nostalgic yet modern take on the game, combining user-friendly gameplay with carefully crafted visuals.
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Developer:
👨💻 Muhammed Süleyman Güney
Responsible for the game's entire scripting and system design, Muhammed implemented the core mechanics and gameplay logic in Unity.
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Designers:
🎨 Mustafa Taştay – Environment Design
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🎲 Eda Nur Gökkuyu – Backgammon Board and UI Elements
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🎲 Melisa Özen – Dice and Visual Details
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Game Features:
Authentic backgammon gameplay mechanics
Custom-designed dice animations
Minimalist and immersive environment
Real-time piece movement and collision logic
Known Bug:
🛠️ Occasionally, when all pieces are in the correct position to be collected, they cannot be picked up.
This issue is known and is being addressed in ongoing development.